Post by aaa4722784 on Mar 16, 2010 3:44:15 GMT -5
* Tell him to run and LOS the other priest so the rogue gets no heals and is forced to COS from your dots
* Fear the Rogue off your Priest to give him breathing space, then Fear the opposing priest when he comes close, if they both come close together, your priest should use his Psychic Scream.
* He has to shift out again for PoM and Shields and Renews to survive the rogue onslaught
* Searing Pain is your friend! When you see your priest can take the rogues damage and the opposing priest is feared, hit the rogue with searing pain as many times as you can to drop his health fast! His priest will have to run in LOS and try to heal him, that's when you drop silence then spell lock then fear, and kill off that rogue!
In General:
* Try to force the Rogue to CoS as soon as you can, then thats when you lay on the hurt (basically when your SPriest uses his cooldowns, full DOTs and other stuff)
* Save silence then spell lock on the priest for when the Rogue is about to die
* Keep felhunter on the opposing priest so he can't drink and mana up
* you basically have won if the opposing priest's mana is drained faster than your priest's mana
* bounce fears between the priest and rogue, and when they've used their trinkets and Will of the Forsaken (if undead), focus on the rogue for fears and drain the opposing priest.
LOL! I might just be repeating some stuff you've already read, but I hope what I put helps! And yeah it may sound simple, but really with all the pillar humping and bridge jumping and altar humping its hard to get fears and drains and stuff on. practice and we'll get there you and me both! lol!
Wow, thats some great stuff there Kyriel. Alot of great suggestions there... especially using line of sight to stop the heals is a great suggestion. We usually stayed away from manaburning/draining in the lower ratings because we were able to kill teams pretty (we actually called ourselves the 2 minute team) but as games get longer it will prove to be necessary. I'm sure that with the amount of coordination we already have this will be a great way to even the playing field. Just gotta wait till my partner comes back from vacation . Luckily i know him in real life so i'll be sure to email this to him.
** i know we aren't supposed to talk about specs in this area of the forums, but i can only feel its appropriate because it relates to my direct problem with rogues.**
I'm also going to try out a variation of sl/sl i made (28/33) with no points in shadowmastery and instead filling out 5/5 fel concentration so i can live longer against rogues. I had to take one point out of demonic knowledge from the demon tree, but since my damage is more than adequate, i think it'll be ok. Thanks for spending the time to write all of that as well as i know it may have taken more than a few minutes See you at 2k!
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there own race to sort out in the first place. So, I don't think that Blizzard is using a basic RTS campaign wow power leveling order and anyways, you'll have to play them to see what really is going to happen.
Even if they use the same one, so what? It's still going to be a bad ass storyline. The HUman front will wedding dresses show how well the humans are fairing and naturally we will get our asses kick. Zerg will show evil at it
best and breaking both respective races. Protoss will show them nsmlweaasxxc back and good triumphs over wow gold The only blizzard game that ever HAD a happy ending was the WC2 expansion pack one. Good won
Each race campaign has the same overall ending. They only provide different stories leading up to that wedding dresses Humans screw everything up, don't you watch science fiction?
Okay... Let's see... The Terrran campaign in Starcraft 1 ends with the Sons of Korhal vanquishing the wow power leveling Confederacy. End result: Sons of Korhal win and become the Dominion, but they fail to capture the
Another thing i would add is how much CoEx helps in 2v2 higher up. MAke sure that is in your build. Once you fear the priest away CoEx his *** cus guess what..... he can't get rid of it. It won't help much with rogues cus of poisons and deadly throw (op on casters) make sure your spriest doesnt just run around tho as i see most of them do. It is virtually impossile to kite a rogue so just have him mindflay it. Also he can try and outheal the rogue damage while you dps which can work when the rogue gets low. GL and i hope rogues get nerfed soon (cheatdeath nerf was bs)
Wow, another great suggestion. Between losing the rogue and a coe on the priest after his fear, this combo mite actually stand a chance.
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* Fear the Rogue off your Priest to give him breathing space, then Fear the opposing priest when he comes close, if they both come close together, your priest should use his Psychic Scream.
* He has to shift out again for PoM and Shields and Renews to survive the rogue onslaught
* Searing Pain is your friend! When you see your priest can take the rogues damage and the opposing priest is feared, hit the rogue with searing pain as many times as you can to drop his health fast! His priest will have to run in LOS and try to heal him, that's when you drop silence then spell lock then fear, and kill off that rogue!
In General:
* Try to force the Rogue to CoS as soon as you can, then thats when you lay on the hurt (basically when your SPriest uses his cooldowns, full DOTs and other stuff)
* Save silence then spell lock on the priest for when the Rogue is about to die
* Keep felhunter on the opposing priest so he can't drink and mana up
* you basically have won if the opposing priest's mana is drained faster than your priest's mana
* bounce fears between the priest and rogue, and when they've used their trinkets and Will of the Forsaken (if undead), focus on the rogue for fears and drain the opposing priest.
LOL! I might just be repeating some stuff you've already read, but I hope what I put helps! And yeah it may sound simple, but really with all the pillar humping and bridge jumping and altar humping its hard to get fears and drains and stuff on. practice and we'll get there you and me both! lol!
Wow, thats some great stuff there Kyriel. Alot of great suggestions there... especially using line of sight to stop the heals is a great suggestion. We usually stayed away from manaburning/draining in the lower ratings because we were able to kill teams pretty (we actually called ourselves the 2 minute team) but as games get longer it will prove to be necessary. I'm sure that with the amount of coordination we already have this will be a great way to even the playing field. Just gotta wait till my partner comes back from vacation . Luckily i know him in real life so i'll be sure to email this to him.
** i know we aren't supposed to talk about specs in this area of the forums, but i can only feel its appropriate because it relates to my direct problem with rogues.**
I'm also going to try out a variation of sl/sl i made (28/33) with no points in shadowmastery and instead filling out 5/5 fel concentration so i can live longer against rogues. I had to take one point out of demonic knowledge from the demon tree, but since my damage is more than adequate, i think it'll be ok. Thanks for spending the time to write all of that as well as i know it may have taken more than a few minutes See you at 2k!
wedding dresses wow power leveling wow gold wedding dresses band together with the Terrans and Protoss in SC1, and the Protoss had many problems that within
there own race to sort out in the first place. So, I don't think that Blizzard is using a basic RTS campaign wow power leveling order and anyways, you'll have to play them to see what really is going to happen.
Even if they use the same one, so what? It's still going to be a bad ass storyline. The HUman front will wedding dresses show how well the humans are fairing and naturally we will get our asses kick. Zerg will show evil at it
best and breaking both respective races. Protoss will show them nsmlweaasxxc back and good triumphs over wow gold The only blizzard game that ever HAD a happy ending was the WC2 expansion pack one. Good won
Each race campaign has the same overall ending. They only provide different stories leading up to that wedding dresses Humans screw everything up, don't you watch science fiction?
Okay... Let's see... The Terrran campaign in Starcraft 1 ends with the Sons of Korhal vanquishing the wow power leveling Confederacy. End result: Sons of Korhal win and become the Dominion, but they fail to capture the
Another thing i would add is how much CoEx helps in 2v2 higher up. MAke sure that is in your build. Once you fear the priest away CoEx his *** cus guess what..... he can't get rid of it. It won't help much with rogues cus of poisons and deadly throw (op on casters) make sure your spriest doesnt just run around tho as i see most of them do. It is virtually impossile to kite a rogue so just have him mindflay it. Also he can try and outheal the rogue damage while you dps which can work when the rogue gets low. GL and i hope rogues get nerfed soon (cheatdeath nerf was bs)
Wow, another great suggestion. Between losing the rogue and a coe on the priest after his fear, this combo mite actually stand a chance.
Related Article:
wedding dresses
wedding dresses
wedding dresses
wedding dresses
wedding dresses